using UnityEngine;
using UnityEngine.UI;
using TMPro;


/// <Summary>
/// 引用管理 | DetailPageElevator
/// </Summary>
[System.Serializable]
public class DetailPageElevator
{
	public CanvasRenderer CRender_PageElevator;
	public Image IMG_PageElevator;
	public PageElevator PageElevator_PageElevator;
	public RectTransform RT_PageElevator;
	public CanvasRenderer CRender_ElevatorDetail;
	public RectTransform RT_ElevatorDetail;
	public TextMeshProUGUI TextMeshProUGUI_ElevatorDetail;
	public RectTransform RT_ToggleF1;
	public Toggle TGL_ToggleF1;
	public RectTransform RT_ToggleF2;
	public Toggle TGL_ToggleF2;
	public RectTransform RT_ToggleF3;
	public Toggle TGL_ToggleF3;

	public DetailPageElevator(Transform @transform)
	{
		CRender_PageElevator = transform.GetComponent<CanvasRenderer>();
		IMG_PageElevator = transform.GetComponent<Image>();
		PageElevator_PageElevator = transform.GetComponent<PageElevator>();
		RT_PageElevator = transform.GetComponent<RectTransform>();
		CRender_ElevatorDetail = transform.Find("ElevatorDetail").GetComponent<CanvasRenderer>();
		RT_ElevatorDetail = transform.Find("ElevatorDetail").GetComponent<RectTransform>();
		TextMeshProUGUI_ElevatorDetail = transform.Find("ElevatorDetail").GetComponent<TextMeshProUGUI>();
		RT_ToggleF1 = transform.Find("ToggleF1").GetComponent<RectTransform>();
		TGL_ToggleF1 = transform.Find("ToggleF1").GetComponent<Toggle>();
		RT_ToggleF2 = transform.Find("ToggleF2").GetComponent<RectTransform>();
		TGL_ToggleF2 = transform.Find("ToggleF2").GetComponent<Toggle>();
		RT_ToggleF3 = transform.Find("ToggleF3").GetComponent<RectTransform>();
		TGL_ToggleF3 = transform.Find("ToggleF3").GetComponent<Toggle>();

	}
}
